Tuesday 24 September 2013

Tuesday Fate War IV

Factions for Fate War

Components of a faction

Description:  The story and motives of the faction in question.

Unit Frequency:  What professions the faction can deploy and how often.  Common are unlimited, Uncommon must be less units then Common, and rare is a single unit of that profession.

Faction Flaw:  A technique that is weakened by the practices and teachings of the faction.

Faction Edge:  Techniques that the faction excels at.

Rank boost:  Bonuses for the rank the unit is assigned.


And now some sample factions.


Order of the Magi Knights

Description:  The Order of the Magi Knights follows a code of honour like most knightly orders.  Most members of the order posses at least a slight hint of magic and their magical strength rises as their ranks do.  The highest members of the Order can use their physical combat skills with the same ease as their magic, interchanging their use of them in the midst of battle with very little difficulty.

  The Order of the Magi Knights has it's stronghold within the Brilliant City.  The city is a beacon of magical study and is characterized by the many towers that make up the city itself.

Unit Frequency:  Common Knights and Mages.

Faction Flaw:  Instinct

Faction Edge:  Magic and Skilled

Rank Boost:  Light, 1 stress box.  Meduim, 2 stress boxes and +1 to one of the faction edge techniques.  Heavy 3 stress boxes and +2 to one of the faction edges and +1 to the other.

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